Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling. While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different. — As the Crowds Animator, you will create high quality animation cycles of 3D characters to convey emotion, movement, action and personality, according to the style of the feature film. Responsibilities Ability to use acting skills, which bring characters to life, as well as clearly communicate simple ideas without dialogue. Follow the current artistic and technical methodologies to produce cycles. Maintain a consistent level of productivity while meeting deadlines and producing high quality work. Prepare animations for current crowd software using our own tools and being responsible for their maintenance. Collaborate with other team members, when necessary. Follows the Supervisor’s and Lead’s guidance. Requirements 2-4 years of professional experience in animation or video games industries. Extensive knowledge of Maya is necessary. Understanding crowd systems: agents, behavior, simulation is a plus. Ability to work with crowd software is a plus. Proficient in English. #LI-MF1 Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.